Tuesday, October 23, 2012

Work Bench

I have been wanting to do some armaments and weaponry but have been trying to increase my skill in hard surface modeling more and more. This most recent project was to try and recreate one of my favorite sniper rifles, the Barrett .50 Cal. I was first introduced to this gun playing Call of Duty's Modern Warfare series. I always like the bluntness of the design and it filled with little details that are hard to recreate. I am also working on revamping my 3d reel which should be coming up in the next few weeks, so keep your eyes peeled.

This is my rough, higher poly model of the Barrett Sniper Rifle. Whenever it is finished I will upload the fully textured model including wire-frame as well as probably a dropped down poly count. Just wanted to keep you updated on some of my work. Hope you enjoy.


(Program: 3ds Max. Poly Count - 7k)

Thursday, October 11, 2012

Animation Test Reel

Recently I was asked to show off if I know how to animate, I put together a few scenes that I had a major part in, there are more I just wanted to make it quick and edit together something that shows off some of my skills as an animator with body motion as well as lip sync and facial expression. I might be posting more on this issue as much as individual scenes if I can find the original files and render them/playblast them. This reel consists of about four scenes some rendered, some playblasts, just to show off the animation. Feel free to comment. Hope you enjoy.


(Details on the Projects.)
Number Crunchers was a client based production team project where we did the first episode of a concept show for the Fred Rogers Company and PBS with the help from the Art Institute of Pittsburgh. The models were done by a variety of people including Brittany Drew, Jesse Germello, Erik Bang, Cody Wilcoxon and many more.
Phat Mouth was a pilot teaser episode for an online/television miniseries done by a production team consisting of myself as the director along side Marcus Quarles, the Creative director. The other members of our team included Tega Esiso, Sarah Marshall, Jesse Germello and Sarah Marshall. We accomplished our goal but we believe that there is some tweaking in order before it is released on youtube or anywhere else.