Have been working on some re-texturing of my Wheatley model as well as creating some new models including a turret and some lovely companion cubes. I have also been working on some simple rigs for animation. What I have to show you is a quick snip-it of animation (without audio, though that is coming) of a scene from my upcoming demo reel. Hope you enjoy.
All models have been completely modeled by me, Aaron Eash. Textures range from self made textures as well as recreations of textures from game assets. Animation and Rigging done by me as well. Audio coming soon.
Programs used: 3d Studio Max 2012, Photoshop CS5, After Effects CS5
(Characters and Objects, 'Wheatley', 'Companion Cube' and 'Turrets' are property of Valve and their Game(s) Portal and Portal 2.)

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